Thank you for angering me.
I do admit, the game is hard, the game is frusterating. This game started out hard, but became a manageable dificulty. I had my first frustrations at the first boss fight, but things became much more managable in later levels untill the final boss. I don't think I ever yelled in frustration so loud in my life. From platform being clunky to move to even not able to jump high engoug on the springs. It cause me to yell out "STUPID" or "CHEAP".
Oh well, at least I finished the game.
With a few more improvements, this could be good.
This game is addicting as much as it has room to improve.
First off, this game reminded me of Dance Dance Revolution so I think you should adopt a similar gameplay style (you gain life by destroying targets (more life if hit in areas like the bullseye) and loose life when a target exits the screen.) There should also be a combo counter counting how many targets hit in a row. Graphics can afford to be better and there could be more of an animation in the background that looks like it follows a music video.
Other than that, this game has potential. I'd like to see an update sometime.
Thanks for the good review. Yeah, when I was making this at times my mind wandered to DDR. But anyways, I'll use your suggestions for the game if I make a second version.
this is a great game. Very addicting.
I've recently been playing many old-school shoot 'em ups and this is a worthy tribute to them. Sure, the slow down could be something to complain about, but I use them to my advantage as well as others experienced in this genre. In my opinion, this game is a little too easy. The normal difficulty level is what I would expect a easy difficulty level to be. That bring me suggustions for the next installment.
-either make the other two weapons more powerful or weaken the purple weapon in one way or another (like making it hard to get).
-more power-ups are nice, but not a necessity.
-make a sadistic difficulty setting where a average enemy shoots many bullets in a rapid rate, explode in damaging debree, and when you die you return to a checkpoint. It'd be a cool setting for the hardcore players, but I understand it could cause some problems in more ways than one.
That's all I can think of.
First time score in normal difficulty: 4638000
Time for me to try out the hard mode.
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